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Gnomes v. Goblin pirates

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Gnomes v Goblin pirates I thought it would be a little longer before my next battle report – and I had hoped it would be against a real-life opponent, but Covid put pay to that. Oh well, at least I have an opportunity to try out some models I’ve finished painting while in isolation. Gnomes: Mama Gimble Gradock Quarrel Young Jack Billy Gnomish Airship Goblins (opposing troupe): El Capitano Swiggarty Swooty Seasick Stu Crusty Balboa Firespitter Beaky Bobby As this is a solo game, I have the goblins the side with easier access to four moonstones (although, admittedly, two are depth 4). The gnomes are quite spread out and I’m wondering if it’s a mistake to have Billy off the flank chasing after that depth 4 moonstone. Turn 1 Goblins have the initiative but they let the gnomes move first. With all those firearms around, no-one’s keen to venture into no-man’s land! But Billy is fearless. He High-ho silvers into the fray and begins harvesting the moonstone. Seasick Stu tells Swiggar...

Cultists v. Fauns

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I had three main objectives when I approached this one: 1. Play with some of my painted models and write up a report. Although I’ve played a lot of games on TTS recently, I’ve not had any IRL sessions where I’ve been able to stop and take photos. 2. Play-test and refine some solo rules I’ve been working on (previously posted on Discord and in the Facebook group). I was trying out some of the wider rules I haven’t posted yet and generally wanting to see if I could simplify things. I failed miserably in this, as I got a bit too carried away in the game. 3. Try to win with Fauns. Up until this point, I have a 0% success record with Fauns. I figured that the only way to guarantee a win was to play against myself with Fauns on both sides! (In retrospect, this was an error for a battle report, as it will be easy to lose track of who’s on what side, so I’ve italicised references to characters from the opposing troupe). My troupe: Klaus Raegen Jayda Wendigo Kalista (Gloom ...

Goblins v. Commonwealth solo playtest

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Goblins v Commonwealth, solo rules play-test This is a write-up of an early play-test of some solo rules I’ve been working on. They’ve developed quite a bit since then, but at least this will give you a flavour of the approach. Essentially, I’ve layered some decision-charts over the top of the regular rules, to imitate another player. It’s never going to be the same as playing against another person, but my aim is to give a structure to guide choices and end up with a challenging, satisfying game, benefiting from the core Moonstone mechanics. Let’s see if I’m on the right path… Goblins (me) Shabaroon The Mortician Ribald Goblin King Herbert Growbottom Commonwealth (opposing troupe) Loci Agatha Tavernfrau Fritz Mr Toodles Gertrude, Faery Hunter In these solo rules, the opposing troupe gets given the most advantageous side and they also gain initiative. This aims to make up for their more predictable activations. The moonstone spread definitely favours the Commonwealth, with thre...

Gnomes v. Faeries

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WARNING: This report contains extreme violence from the very beginning! APOLOGY : I was trying out a new battle mat this game. Unfortunately, it gave out a lot of glare, which spoils some of the pictures. Faeries Gwendoline Slivertongue Fencer Fraya Diana Wasp Gnomes Mama Gimble Gradock Muridae Billy Morris Young Jack The moonstone scatter is pretty even. Looks like this will be  balanced game. Turn 1 Gwendoline, Slivertongue, Morris and Mama Gimble all set to harvesting. Wasp moves up to guard a moonstone, only for Billy to attack him with ramming speed, dealing 2 damage, which Fraya immediately heals, before dealing 3 damage to Billy with fizzle-pop . Gradock snare traps Wasp, bluffing a green 1. Wasp reaction steps to re-engage Billy, so he cannot harvest next turn. Diana casts horrifying visions on Billy, wounding Wasp to take extra cards. She plays a pink 2, reducing Billy to 2 wounds. Muridae rushes up to support him. Young Jack helps Gradock with his harvest ...