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Goblins v. Commonwealth solo playtest

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Goblins v Commonwealth, solo rules play-test This is a write-up of an early play-test of some solo rules I’ve been working on. They’ve developed quite a bit since then, but at least this will give you a flavour of the approach. Essentially, I’ve layered some decision-charts over the top of the regular rules, to imitate another player. It’s never going to be the same as playing against another person, but my aim is to give a structure to guide choices and end up with a challenging, satisfying game, benefiting from the core Moonstone mechanics. Let’s see if I’m on the right path… Goblins (me) Shabaroon The Mortician Ribald Goblin King Herbert Growbottom Commonwealth (opposing troupe) Loci Agatha Tavernfrau Fritz Mr Toodles Gertrude, Faery Hunter In these solo rules, the opposing troupe gets given the most advantageous side and they also gain initiative. This aims to make up for their more predictable activations. The moonstone spread definitely favours the Commonwealth, with thre...